Friday, 4 October 2013

Game Design

Game design refers to the central theme or point, as well as the story and plot and the characters' back-stories. In smaller games and in games in which there are no significant characters or plot (for example, in a racing game), game design refers to how one plays the game. What are the rules? How is the game scored? How does the level of difficulty change with play? What makes the game fun or challenging? Many would have thought that if they like to play game, they will be a good designer. WRONG! A good game designer usually has unbridled enthusiasm for new ideas, which she will stand behind no matter who bats them down. Unlike producers, who must be highly practical and willing to negotiate at every turn, a game designer needs an ounce or two of what some would call tenacity and other would call stubbornness. Designing games is one of those jobs where it actually helps to have a little bit of an ego, as a big part of it is convincing others that your ideas are spot on. Different designers are responsible for different part of the game, from game dialogue to character design.

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